Week 2: Fix bake issues and mesh issues, refine textures along the way
Week 3-4: Finish out textures
Week 3-4: Finish out textures
Week 1: Get roughness values and Unreal project set up
Week 2: Fix bake issues and mesh issues, refine textures along the way
Week 3-4: Finish out textures
Week 1: Get the blockout of my character made 100% and in Unreal, gather all the refs and set scale
Week 2: Get the high poly done for everything and start exporting to Maya for low poly and UVs
Week 3: Get the low polys finished with UVs and into Substance for test baking
Week 4: Get textures done for Unreal renders