A model I worked on a while ago and shelved, brought back to life at the request of a tech art team to play with for their own project
Saturday, May 23, 2026
Wednesday, April 8, 2026
1 on 1 Ref Board
The big things I would like to practice and continue to get better at would be: Cloth, Hair Cards, Hand Painting, and Marvelous Designer. While they may not all be used in the style I want to go for, they are still super important for character artists to know, and to be flexible in different styles so you're not locked into one archetype.
This image I chose as my top one because it's one of those images that shows everything in how they make game ready textures and how they go about painting their colors and values in. It's been such a heavy influence on me and idk where I would be without it.
My top 3 images are the ones that hold the more core things of me wanting to do characters. The far right image was one of the first concepts I saw that made me say "I want to do characters", it really kickstarted my path and I don't think I would've continued without it. The middle image is a very core one for where I want to work and the style I want to go for, it's one that I reference quite a lot in my practice texture work. The left image is one I was heavily influenced by in learning how to stylize my characters out with cloth and shapes. It's another one that has a core pillar over it.
Wednesday, October 22, 2025
1 on 1 Questions
1. If you could project out past graduation, what is your overall career goal?
After graduation I would be open to working at indie studios, then AAA if that doesn't work out, I would be open to mil sim or filmWould you like to work in AAA game development.
- Yes
Would you prefer a midsize team?
- YesWould you like a smaller team?
- YesWould you like to be on an Indy team?
- YesWould you like to work for a simulation company?|
- It could be fun, but I don't think my style would be a particularly good fit for itWould you like to work in the theme park industry?
- I would be open to it, not my first option but it could be something fun
2. If you could project out into starting your career, what sounds the most appealing to you?
Would you like to work as a Character Artist?
- YesWould you like to work as an Environment Artist?
- NoWould you like to work as a Hard Surface Artist?
- NoWould you like to work as a Weapons/Prop Artist?
- NoWould you like to work as an Vehicle Artist?
- NoWould you like to work as an Lighter?
- No
3. What are some of the top companies that you are interested in working for?
- Riot Games, Blizzard, Nintendo


