Monday, May 25, 2026

Character 1 Week 2 Semester 3


 Week 2 of my character, it was a crazy busy week so I wasn't able to fully get the high poly done where I wanted it to be

Saturday, May 23, 2026

Tech Art Project

A model I worked on a while ago and shelved, brought back to life at the request of a tech art team to play with for their own project







Monday, May 18, 2026

Character 1 Week 1 Semester 3




Week 1: Get the blockout of my character made 100% and in Unreal, gather all the refs and set scale
Week 2: Get the high poly done for everything and start exporting to Maya for low poly and UVs
Week 3: Get the low polys finished with UVs and into Substance for test baking
Week 4: Get textures done with posing for Unreal renders

https://www.youtube.com/watch?v=FRZtVXpAokc

In Plain Sight: Characters Sprint 3

  For this sprint my tasks were the high poly of Luna and the retopo of her as well, I ended up having to assist Mia with Sol along the way ...