Monday, May 18, 2026

Character 1 Week 1 Semester 3




Week 1: Get the blockout of my character made 100% and in Unreal, gather all the refs and set scale
Week 2: Get the high poly done for everything and start exporting to Maya for low poly and UVs
Week 3: Get the low polys finished with UVs and into Substance for test baking
Week 4: Get textures done with posing for Unreal renders

https://www.youtube.com/watch?v=FRZtVXpAokc

No comments:

Post a Comment

In Plain Sight: Characters Sprint 3

  For this sprint my tasks were the high poly of Luna and the retopo of her as well, I ended up having to assist Mia with Sol along the way ...